GameCards

Tyranitar/Staraptor Sand Balance

DoublesRegulation Set M-B

Synergy

Milotic's Competitive turns any Intimidate aimed at Tyranitar or Excadrill into a Special Attack boost for itself, while Tyranitar and Staraptor's dual Mega flexibility lets the team run Sand Stream or Intimidate depending on the matchup, even without Mega Evolving both at once.

Win Conditions

Milotic climbs to plus two Special Attack off opposing Intimidate and Haze clears away rival setup, while Excadrill's Sand Rush and Gholdengo's Nasty Plot Make It Rain close out the game once Sand and Tailwind are in place.

Lead Options

Tyranitar + Staraptor, Milotic + Excadrill

Threats

Not detailed explicitly in the video. The team leans on outlasting opponents through Sinistcha's Hospitality healing and unusually bulky Gholdengo and Staraptor spreads rather than raw power, so it's built to survive attacks longer than expected rather than answer any single named threat.

Team Export
Mega Tyranitar @ Tyranitarite
Ability: Sand Stream
Jolly Nature
Level: 50
EVs: 17 HP / 18 Atk / 31 Spe
- Knock Off
- Rock Slide
- High Horsepower
- Protect

Excadrill @ Focus Sash
Ability: Sand Rush
Adamant Nature
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
- Earthquake
- Iron Head
- Rock Slide
- Protect

Milotic @ Sitrus Berry
Ability: Competitive
Calm Nature
Level: 50
EVs: 20 HP / 20 Def / 4 SpA / 8 SpD / 14 Spe
- Scald
- Icy Wind
- Haze
- Protect

Sinistcha @ Colbur Berry
Ability: Hospitality
Bold Nature
Level: 50
EVs: 29 HP / 15 Def / 22 SpD
- Matcha Gotcha
- Shadow Ball
- Protect
- Rage Powder

Mega Staraptor @ Staraptite
Ability: Intimidate
Jolly Nature
Level: 50
EVs: 29 HP / 1 Atk / 4 SpD / 32 Spe
- Close Combat
- Brave Bird
- Tailwind
- Protect

Gholdengo @ Life Orb
Ability: Good as Gold
Modest Nature
Level: 50
EVs: 27 HP / 13 Def / 16 SpD / 10 Spe
- Make It Rain
- Shadow Ball
- Nasty Plot
- Protect

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