GameCards

Mega Starmie Offense

DoublesRegulation Set M-A

Synergy

A high-pressure offensive team centered on Mega Starmie's Huge Power ability. Sneasler uses Coaching to further increase Starmie's physical attack and defense, while Sylveon and Incineroar provide redirection and defensive pivoting support.

Win Conditions

Boosting Mega Starmie immediately with Coaching and utilizing Substitute to block Sucker Punches, allowing it to sweep with double-damage physical STAB moves.

Lead Options

Starmie + Sneasler, Starmie + Sylveon

Threats

Kingambit's Sucker Punch (if Substitute is not up) and fast priority attackers.

Team Export
Mega Starmie @ Starminite
Ability: Huge Power
Adamant Nature
Level: 50
EVs: 1 HP / 32 Atk / 1 Def / 32 Spe
- Liquidation
- Zen Headbutt
- Substitute
- Protect

Kingambit @ Black Glasses
Ability: Defiant
Adamant Nature
Level: 50
EVs: 32 HP / 32 Atk / 1 Def / 1 SpD
- Kowtow Cleave
- Sucker Punch
- Iron Head
- Protect

Incineroar @ Sitrus Berry
Ability: Intimidate
Adamant Nature
Level: 50
EVs: 31 HP / 25 Atk / 1 Def / 6 SpD / 3 Spe
- Flare Blitz
- Darkest Lariat
- Parting Shot
- Fake Out

Sylveon @ Fairy Feather
Ability: Pixilate
Modest Nature
Level: 50
EVs: 23 HP / 23 Def / 16 SpA / 1 SpD / 3 Spe
- Hyper Voice
- Helping Hand
- Hyper Beam
- Detect

Sneasler @ Focus Sash
Ability: Unburden
Jolly Nature
Level: 50
EVs: 1 HP / 32 Atk / 1 Def / 32 Spe
- Rock Slide
- Close Combat
- Fake Out
- Coaching

Sinistcha @ Leftovers
Ability: Hospitality
Calm Nature
Level: 50
EVs: 31 HP / 11 Def / 24 SpD
- Matcha Gotcha
- Shadow Ball
- Rage Powder
- Trick Room