GameCards

Mawile Hard Trick Room

DoublesRegulation Set M-B

Synergy

Farigiraf and Vivillon-Monsoon both set Trick Room, letting Iron Ball Gallade and Mega Mawile hit hard from a deliberately slow base while Torkoal's Sun and Incineroar's Life Orb turn into surprise one-hit knockout threats under Helping Hand.

Win Conditions

Set Trick Room early behind Incineroar and either Farigiraf or Vivillon-Monsoon, then bring out Mawile, Gallade, and Torkoal to deal maximum damage while the room is up, using Helping Hand to convert two-hit knockouts into one-hit ones before it expires.

Lead Options

Incineroar + Farigiraf, Incineroar + Gallade, Vivillon-Monsoon + Farigiraf

Threats

Not detailed explicitly in the video. Leading Vivillon-Monsoon to set Trick Room can leave it in an awkward, exposed position, so the pilot has to weigh whether the opponent can knock it out immediately or whether an early switch out is safer.

Team Export
Mega Mawile @ Mawilite
Ability: Hyper Cutter
Brave Nature
Level: 50
EVs: 32 HP / 32 Atk / 2 Def
- Play Rough
- Sucker Punch
- Rock Slide
- Protect

Farigiraf @ Sitrus Berry
Ability: Armor Tail
Quiet Nature
Level: 50
EVs: 29 HP / 16 Def / 10 SpA / 11 SpD
- Psychic
- Thunderbolt
- Trick Room
- Protect

Torkoal @ Charcoal
Ability: Drought
Quiet Nature
Level: 50
EVs: 32 HP / 1 Def / 32 SpA / 1 SpD
- Eruption
- Weather Ball
- Helping Hand
- Protect

Vivillon @ Focus Sash
Ability: Compound Eyes
Timid Nature
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
- Hurricane
- Sleep Powder
- Rage Powder
- Protect

Incineroar @ Life Orb
Ability: Intimidate
Brave Nature
Level: 50
EVs: 32 HP / 32 Atk / 2 Spe
- Flare Blitz
- Darkest Lariat
- Close Combat
- Fake Out

Gallade @ Iron Ball
Ability: Sharpness
Brave Nature
Level: 50
EVs: 32 HP / 32 Atk / 2 Def
- Sacred Sword
- Psycho Cut
- Leaf Blade
- Trick Room

Advertisement