GameCards

Krookodile/Gardevoir Tailwind Hyper Offense

DoublesRegulation Set M-A

Synergy

Whimsicott sets Tailwind with Prankster priority and uses Encore or Taunt to disrupt opposing setups, while Mega Gardevoir blasts spread damage with Hyper Voice and can sacrifice itself via Misty Explosion to clear the field for Krookodile. Krookodile runs Moxie, gaining an Attack boost for every KO including friendly-fire faints, turning Misty Explosion or Talonflame's Feint into free setup. Talonflame provides a second Tailwind setter via Gale Wings, ensuring speed control is always available even after the first Tailwind expires.

Win Conditions

Lead Whimsicott + Mega Gardevoir to set Tailwind and threaten spread damage with Hyper Voice; use Misty Explosion to bring in Krookodile with a free Moxie boost; chain KOs under Tailwind with Krookodile's Earthquake, Rock Slide, and Crunch. Talonflame can reset Tailwind with priority Gale Wings if the first expires.

Lead Options

Whimsicott + Gardevoir-Mega, Whimsicott + Charizard-Mega-Y, Krookodile + Talonflame

Threats

Trick Room setters flip the speed advantage; Venusaur (noted as the team's biggest problem) resists Gardevoir's Fairy moves and threatens with Sleep Powder and spread damage; bulky Water-types like Milotic can survive boosted Earthquakes; Flying-types immune to Earthquake can stall Krookodile.

Team Export
Whimsicott @ Mental Herb
Ability: Prankster
Timid Nature
Level: 50
EVs: 32 HP / 1 Def / 1 SpD / 32 Spe
- Tailwind
- Helping Hand
- Encore
- Taunt

Mega Gardevoir @ Gardevoirite
Ability: Trace
Modest Nature
Level: 50
EVs: 1 HP / 32 SpA / 1 SpD / 32 Spe
- Misty Explosion
- Hyper Voice
- Expanding Force
- Protect

Talonflame @ Charti Berry
Ability: Gale Wings
Timid Nature
Level: 50
EVs: 32 HP / 1 Def / 16 SpA / 1 SpD / 16 Spe
- Tailwind
- Feint
- Quick Guard
- Overheat

Krookodile @ Focus Sash
Ability: Moxie
Adamant Nature
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
- Earthquake
- Rock Slide
- Crunch
- Protect

Mega Blastoise @ Blastoisinite
Ability: Torrent
Timid Nature
Level: 50
EVs: 1 HP / 1 Def / 32 SpA / 1 SpD / 31 Spe
- Water Spout
- Aura Sphere
- Water Pulse
- Protect

Mega Charizard Y @ Charizardite Y
Ability: Solar Power
Modest Nature
Level: 50
EVs: 1 HP / 1 Def / 31 SpA / 1 SpD / 32 Spe
- Heat Wave
- Dragon Pulse
- Weather Ball
- Protect