GameCards

Mega Pinsir Mono Bug

DoublesRegulation Set M-A

Synergy

A specialized monotype team designed to reach the top of the ladder by addressing the core weaknesses of Bug-types. It utilizes Araquanid's Wide Guard and Kleavor's Stone Axe to manage dominant Fire and Flying-type threats like Charizard Y and Incineroar.

Win Conditions

Establishing speed control via Sticky Web or Tailwind to allow powerful attackers like Mega Pinsir and Swords Dance Scizor to sweep. Vivillon provides sleep pressure and weather manipulation to enable these setups .

Lead Options

Vivillon + Volcarona, Scizor + Vivillon, Araquanid + Kleavor

Threats

Fire-type offense (specifically Incineroar and Charizard Y), Rock Slide flinches, and high-pressure Water-types like Basculegion if speed control is not established.

Team Export
Araquanid @ Never-Melt Ice
Ability: Water Bubble
Modest Nature
Level: 50
EVs: 8 HP / 32 SpA / 26 Spe
- Hydro Pump
- Ice Beam
- Sticky Web
- Wide Guard

Vivillon @ Focus Sash
Ability: Compound Eyes
Timid Nature
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
- Rage Powder
- Sleep Powder
- Hurricane
- Sunny Day

Volcarona @ Lum Berry
Ability: Flame Body
Calm Nature
Level: 50
EVs: 13 HP / 15 SpA / 12 SpD / 26 Spe
- Heat Wave
- Giga Drain
- Tailwind
- Protect

Scizor @ White Herb
Ability: Technician
Adamant Nature
Level: 50
EVs: 26 HP / 30 Atk / 10 Spe
- Bullet Punch
- Close Combat
- Swords Dance
- Protect

Mega Pinsir @ Pinsirite
Ability: Mold Breaker
Adamant Nature
Level: 50
EVs: 31 HP / 32 Atk / 3 Spe
- Body Slam
- Earthquake
- Quick Attack
- Detect

Kleavor @ Choice Scarf
Ability: Sharpness
Jolly Nature
Level: 50
EVs: 8 HP / 32 Atk / 26 Spe
- Stone Axe
- Aerial Ace
- U-turn
- Night Slash