GameCards

Mega Hawlucha Entrainment

DoublesRegulation Set M-A

Synergy

A high-risk, high-reward composition that uses Mega Hawlucha's Entrainment to give its partners the No Guard ability. This guarantees that one-hit KO (OHKO) moves like Fissure, Horn Drill, and Guillotine will never miss.

Win Conditions

Securing the Entrainment on a partner like Excadrill or Kingambit to bypass defensive checks with 100% accurate OHKO moves.

Lead Options

Hawlucha + Excadrill, Hawlucha + Kingambit

Threats

Fast priority attackers that can KO Hawlucha before it moves, and Sturdy users that are immune to OHKO moves.

Team Export
Mega Hawlucha @ Hawluchanite
Ability: Limber
Adamant Nature
Level: 50
EVs: 32 HP / 2 Atk / 32 Spe
- Close Combat
- Brave Bird
- Entrainment
- Protect

Excadrill @ Focus Sash
Ability: Mold Breaker
Jolly Nature
Level: 50
EVs: 32 Atk / 2 Def / 32 Spe
- Fissure
- Horn Drill
- Earthquake
- Protect

Kingambit @ Black Glasses
Ability: Defiant
Adamant Nature
Level: 50
EVs: 17 HP / 32 Atk / 17 Spe
- Kowtow Cleave
- Sucker Punch
- Guillotine
- Protect

Whimsicott @ Bright Powder
Ability: Prankster
Timid Nature
Level: 50
EVs: 32 HP / 5 Def / 1 SpA / 7 SpD / 21 Spe
- Moonblast
- Light Screen
- Encore
- Tailwind

Weavile @ White Herb
Ability: Pressure
Jolly Nature
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
- Knock Off
- Triple Axel
- Low Kick
- Fake Out

Tyranitar @ Passho Berry
Ability: Sand Stream
Adamant Nature
Level: 50
EVs: 32 HP / 32 Atk / 2 SpD
- Rock Slide
- Low Kick
- Knock Off
- Protect