GameCards
Regulation Set M-A

Mega Hawlucha

Entrainment Enabler

fightingflying
doubles
ABILITY: LIMBER
physicalClose Combat
physicalBrave Bird
statusEntrainment
statusProtect

NATURE: Adamant

HP
32
ATK
2
DEF
0
SpA
0
SpD
0
SPE
32
Mega Hawluchafightingflyingdoubles
Team RoleEntrainment Enabler
Build Notes

Mega Hawlucha gains No Guard ability post-Mega Evolution, making all moves used by and against it hit with perfect accuracy. Entrainment transfers No Guard to a partner. Giving Excadrill or Kingambit 100% accurate OHKO moves immediately. Close Combat provides Fighting STAB. Brave Bird provides Flying STAB. Entrainment is the team's gameplan in a single move. Once a partner has No Guard, Fissure, Horn Drill, or Guillotine becomes an unconditional one-hit KO regardless of evasion or accuracy modifiers. Adamant maxed Attack creates offensive threat alongside the enabler role.

Team
Mega Hawlucha
Excadrill
Kingambit
Whimsicott
Weavile
Tyranitar

Mega Hawlucha Entrainment

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A high-risk, high-reward composition that uses Mega Hawlucha's Entrainment to give its partners the No Guard ability. This guarantees that one-hit KO…

Build Data
Ability
Limber
Nature
Adamant
Item
Hawluchanite
Stat Points
HP
32
Attack
2
Defense
0
Sp. Atk
0
Sp. Def
0
Speed
32
Moves
Close Combat
Brave Bird
Entrainment
Protect
Export
Mega Hawlucha @ Hawluchanite
Ability: Limber
Adamant Nature
Level: 50
EVs: 32 HP / 2 Atk / 32 Spe
- Close Combat
- Brave Bird
- Entrainment
- Protect