GameCards

Mega Gengar Perish Trap

DoublesRegulation Set M-A

Synergy

A defensive pivoting core utilizing Shadow Tag trapping to force Perish Song win conditions. Incineroar and Sinistcha provide the necessary bulk and healing to stall out turns while opponents are trapped.

Win Conditions

Trapping threats with Mega Gengar and cycling Protect/Substitute/Hospitality to win via Perish Song, or utilizing Kommo-o as a setup sweeper.

Lead Options

Gengar + Incineroar, Gengar + Sinistcha

Threats

High-pressure offensive leads that can KO Gengar through Rage Powder, and Soundproof users that ignore Perish Song.

Team Export
Incineroar @ Shuca Berry
Ability: Intimidate
Careful Nature
Level: 50
EVs: 31 HP / 1 Atk / 10 Def / 23 SpD / 1 Spe
- Parting Shot
- Fake Out
- Protect
- Throat Chop

Mega Gengar @ Gengarite
Ability: Shadow Tag
Timid Nature
Level: 50
EVs: 32 HP / 9 Def / 1 SpA / 1 SpD / 23 Spe
- Shadow Ball
- Protect
- Substitute
- Perish Song

Sinistcha @ Kasib Berry
Ability: Hospitality
Calm Nature
Level: 50
EVs: 31 HP / 10 Def / 1 SpA / 23 SpD / 1 Spe
- Matcha Gotcha
- Rage Powder
- Protect
- Life Dew

Kingambit @ Chople Berry
Ability: Defiant
Adamant Nature
Level: 50
EVs: 32 HP / 30 Atk / 2 Def / 2 Spe
- Iron Head
- Protect
- Low Kick
- Sucker Punch

Tyranitar @ Choice Scarf
Ability: Sand Stream
Jolly Nature
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
- Stone Edge
- Ice Punch
- Low Kick
- Rock Slide

Kommo-o @ Leftovers
Ability: Soundproof
Modest Nature
Level: 50
EVs: 11 HP / 1 Def / 20 SpA / 2 SpD / 32 Spe
- Clanging Scales
- Aura Sphere
- Clangorous Soul
- Protect