GameCards

Mega Drampa Trick Room

DoublesRegulation Set M-A

Synergy

A dedicated Trick Room composition featuring a unique 'Round' tech synergy between Mega Drampa and Primarina. The team relies on Mimikyu's Disguise and Mental Herb to guarantee Trick Room setup, allowing slow powerhouses like Torkoal and Mudsdale to overwhelm the opponent.

Win Conditions

Establishing Trick Room early to enable sweepers like Torkoal with Charcoal-boosted Eruption or Mega Drampa with Berserk-boosted Hyper Voice.

Lead Options

Mimikyu + Incineroar, Mimikyu + Primarina

Threats

Fast offensive pressure that breaks Mimikyu's disguise before Trick Room is set, and teams with Wide Guard to block spread moves like Hyper Voice and Eruption.

Team Export
Mimikyu @ Mental Herb
Ability: Disguise
Brave Nature
Level: 50
EVs: 32 HP / 30 Atk / 4 SpD
- Shadow Claw
- Play Rough
- Trick Room
- Protect

Mudsdale @ Soft Sand
Ability: Inner Focus
Brave Nature
Level: 50
EVs: 32 HP / 32 Atk / 2 SpD
- High Horsepower
- Close Combat
- Heavy Slam
- Rock Slide

Incineroar @ Sitrus Berry
Ability: Intimidate
Brave Nature
Level: 50
EVs: 32 HP / 25 Atk / 3 Def / 6 SpD
- Flare Blitz
- Darkest Lariat
- Fake Out
- Parting Shot

Primarina @ Mystic Water
Ability: Liquid Voice
Modest Nature
Level: 50
EVs: 32 HP / 8 Def / 24 SpA / 2 Spe
- Moonblast
- Hyper Voice
- Round
- Protect

Mega Drampa @ Drampanite
Ability: Berserk
Quiet Nature
Level: 50
EVs: 32 HP / 1 Def / 32 SpA / 1 SpD
- Hyper Voice
- Round
- Earth Power
- Protect

Torkoal @ Charcoal
Ability: Drought
Quiet Nature
Level: 50
EVs: 32 HP / 32 SpA / 2 SpD
- Eruption
- Weather Ball
- Yawn
- Protect