GameCards

Mega Audino / Bastiodon Trick Room

DoublesRegulation Set M-A

Synergy

Lucario sacrifices itself via Final Gambit to clear a key threat, then Mega Audino or Sinistcha establishes Trick Room for the team's slow sweepers. Mega Audino's Healer ability and dual Life Dew coverage provide exceptional recovery that keeps the back line healthy. Under Trick Room, Araquanid's Water Bubble-boosted Liquidation and Bastiodon's Iron Defense into Body Press loop or Fissure OHKOs close out games.

Win Conditions

Lead Lucario to Final Gambit a key threat, then establish Trick Room through Mega Audino or Sinistcha. Under TR, Araquanid's Water Bubble Liquidation pressures nearly any non-resistant target while Bastiodon stacks Iron Defense for Body Press sweeping or lands Fissure OHKOs against defensive walls.

Lead Options

Audino + Lucario, Sinistcha + Lucario, Audino + Bastiodon

Threats

Flying, Ghost, and Water types slow the team significantly. Floette Eternal is identified as a hard matchup. Rotom-Wash is a constant priority target that must be removed for the team to function effectively. Tailwind teams that neutralize Trick Room windows before the team can capitalize are also problematic.

Team Export
Sinistcha @ Sitrus Berry
Ability: Hospitality
Bold Nature
Level: 50
EVs: 32 HP / 32 Def / 1 SpA / 1 SpD
- Trick Room
- Life Dew
- Rage Powder
- Matcha Gotcha

Bastiodon @ Leftovers
Ability: Soundproof
Sassy Nature
Level: 50
EVs: 32 HP / 2 Def / 32 SpD
- Rest
- Iron Defense
- Fissure
- Body Press

Mega Audino @ Audinite
Ability: Healer
Relaxed Nature
Level: 50
EVs: 32 HP / 24 Def / 10 SpD
- Protect
- Trick Room
- Life Dew
- Dazzling Gleam

Lucario @ Choice Scarf
Ability: Inner Focus
Jolly Nature
Level: 50
EVs: 32 HP / 2 Atk / 32 Spe
- Quick Guard
- Final Gambit
- Close Combat
- Meteor Mash

Araquanid @ Mystic Water
Ability: Water Bubble
Brave Nature
Level: 50
EVs: 32 HP / 32 Atk / 2 SpD
- Wide Guard
- Rest
- Liquidation
- Skitter Smack

Incineroar @ Shuca Berry
Ability: Intimidate
Careful Nature
Level: 50
EVs: 31 HP / 1 Atk / 10 Def / 18 SpD / 6 Spe
- Fake Out
- Parting Shot
- Rest
- Flare Blitz