GameCards

Mega Feraligatr/Klefki Facade Trick Room

DoublesRegulation Set M-A

Synergy

The team uses Klefki and Hatterene as dual Trick Room setters, with Klefki's Prankster Thunder Wave enabling Facade's doubled base power and Hex's doubled power through paralysis. Mega Feraligatr is the primary sweeper: paralyzed by an ally's Thunder Wave or Hatterene's Nuzzle, it fires a Dragon Eyes-boosted Facade for massive Dragon-type damage under Trick Room. Conkeldurr pairs as a secondary sweeper, benefiting from the same status support via Guts, while Incineroar provides Intimidate and Fake Out to create safe setup windows.

Win Conditions

Establish Trick Room via Klefki or Hatterene, status Mega Feraligatr with Thunder Wave or Nuzzle, then sweep with Facade boosted by Dragon Eyes and optional Swords Dance. Conkeldurr serves as a Guts-powered secondary cleaner under Trick Room.

Lead Options

Klefki + Incineroar, Hatterene + Incineroar, Feraligatr + Incineroar, Basculegion-F + Klefki

Threats

Fairy types and Dragon types threaten Mega Feraligatr's Facade sweep if it must stay in non-mega form. Opposing rain teams with redirection (Rage Powder) make it difficult to land Thunder Wave and set up Trick Room safely.

OT/Fufu 2
YouTube
Team Export
Klefki @ Shuca Berry
Ability: Prankster
Bold Nature
Level: 50
EVs: 32 HP / 14 Def / 20 SpD
- Dazzling Gleam
- Rain Dance
- Thunder Wave
- Trick Room

Mega Feraligatr @ Feraligite
Ability: Sheer Force
Brave Nature
Level: 50
EVs: 32 HP / 20 Atk / 1 Def / 13 SpD
- Protect
- Facade
- Waterfall
- Swords Dance

Conkeldurr @ Black Belt
Ability: Guts
Brave Nature
Level: 50
EVs: 23 HP / 10 Atk / 1 Def / 32 SpD
- Close Combat
- Knock Off
- Poison Jab
- Protect

Hatterene @ Focus Sash
Ability: Magic Bounce
Quiet Nature
Level: 50
EVs: 32 HP / 9 Def / 24 SpA / 1 SpD
- Dazzling Gleam
- Protect
- Nuzzle
- Trick Room

Incineroar @ White Herb
Ability: Intimidate
Brave Nature
Level: 50
EVs: 32 HP / 25 Atk / 2 Def / 7 SpD
- Darkest Lariat
- Flare Blitz
- Fake Out
- Close Combat

Basculegion (Female) @ Choice Scarf
Ability: Adaptability
Modest Nature
Level: 50
EVs: 2 Def / 32 SpA / 32 Spe
- Flip Turn
- Hex
- Shadow Ball
- Hydro Pump