GameCards

Aerodactyl/Dragonite Dual Mega Offense

DoublesRegulation Set M-B

Synergy

Double Tailwind from Aerodactyl and Dragonite lets either Mega lead the sweep, while Dragonite's Haze answers setup teams and clears its own Make It Rain drops on Gholdengo, and the anti-Charizard core of two Megas plus Life Orb Gholdengo covers the format's most common threat.

Win Conditions

Whichever Mega gets to set Tailwind first opens the door for King Gambit, Basculegion, and Sneasler to sweep. Gholdengo's Life Orb Make It Rain threatens Floette and Sylveon directly while Dragonite's Haze neutralizes any opposing setup that stalls the game out.

Lead Options

Aerodactyl + Dragonite, Gholdengo + Dragonite

Threats

Not detailed explicitly in the video. This Aerodactyl trades the bulk seen on the Rank #1 team for a maximum offense spread, meaning it hits harder and outpaces rival Aerodactyl but is more exposed to the physical pressure a bulkier build would otherwise shrug off.

Team Export
Mega Dragonite @ Dragoninite
Ability: Multiscale
Modest Nature
Level: 50
EVs: 32 HP / 25 SpA / 5 SpD / 4 Spe
- Draco Meteor
- Thunderbolt
- Haze
- Tailwind

Gholdengo @ Life Orb
Ability: Good as Gold
Modest Nature
Level: 50
EVs: 7 HP / 8 Def / 32 SpA / 19 Spe
- Make It Rain
- Shadow Ball
- Thunderbolt
- Protect

Mega Aerodactyl @ Aerodactylite
Ability: Unnerve
Jolly Nature
Level: 50
EVs: 32 Atk / 2 SpD / 32 Spe
- Rock Slide
- Ice Fang
- Dual Wingbeat
- Tailwind

Kingambit @ Chople Berry
Ability: Defiant
Adamant Nature
Level: 50
EVs: 32 HP / 25 Atk / 9 Spe
- Kowtow Cleave
- Sucker Punch
- Low Kick
- Protect

Basculegion @ Focus Sash
Ability: Adaptability
Adamant Nature
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
- Liquidation
- Last Respects
- Protect
- Aqua Jet

Sneasler @ White Herb
Ability: Unburden
Jolly Nature
Level: 50
EVs: 32 Atk / 2 SpD / 32 Spe
- Dire Claw
- Close Combat
- Fake Out
- Protect

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