GameCards
Regulation Set M-A

Sinistcha

Redirection Support

grassghost
doubles
ABILITY: HOSPITALITY
specialMatcha Gotcha
statusRage Powder
statusTrick Room
statusProtect

NATURE: Relaxed

HP
32
ATK
0
DEF
7
SpA
0
SpD
27
SPE
0
Sinistchagrassghostdoubles
Team RoleRedirection Support
Build Notes

Relaxed nature with zero Speed investment makes Sinistcha a Trick Room setter and slow Hospitality activator, healing the partner when it switches in. The SP budget is split entirely into HP and SpD to maximize survivability against special attackers while Kasib Berry absorbs the Ghost-type hits that would otherwise threaten it. Rage Powder redirects single-target attacks away from Floette during Calm Mind setup, and Matcha Gotcha provides chip damage with a healing bonus. Trick Room is the emergency option against fast offensive teams that the sun core cannot outrace.

Team
Incineroar
Sinistcha
Mega Floette
Garchomp
Mega Charizard Y
Venusaur
1st

Regionals Winner - Charizard-Y / Mega Floette Dual Mega Sun

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Two independent win conditions force opponents into an impossible guessing game: a Drought sun core of Charizard-Y, Venusaur, and Garchomp dishes out…

Build Data
Ability
Hospitality
Nature
Relaxed
Item
Kasib Berry
Stat Points
HP
32
Attack
0
Defense
7
Sp. Atk
0
Sp. Def
27
Speed
0
Moves
Matcha Gotcha
Rage Powder
Trick Room
Protect
Export
Sinistcha @ Kasib Berry
Ability: Hospitality
Relaxed Nature
Level: 50
EVs: 32 HP / 7 Def / 27 SpD
- Matcha Gotcha
- Rage Powder
- Trick Room
- Protect

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