GameCards
Regulation Set M-A

Incineroar

Utility Support

firedark
doubles
ABILITY: INTIMIDATE
physicalFake Out
specialSnarl
statusParting Shot
statusWill-O-Wisp

NATURE: Calm

HP
32
ATK
0
DEF
12
SpA
0
SpD
22
SPE
0
Incineroarfiredarkdoubles
Team RoleUtility Support
Build Notes

Incineroar is the glue holding this team together, using Fake Out to buy Snorlax a free turn and Intimidate to blunt physical attackers that threaten the star. Calm nature and 32 HP / 22 SpD investment lean into special bulk, with 12 Def adding enough physical resilience to take hits while pivoting. Chople Berry reduces incoming Fighting-type damage, which is Incineroar's primary weakness. Snarl lowers opposing special attack to protect Snorlax further, Parting Shot offers pivot utility, and Will-O-Wisp spreads burns to cripple physical attackers that Snorlax might otherwise struggle to outlast.

Team
Mega Hawlucha
Incineroar
Sinistcha
Snorlax
Slowking
Zoroark (Hisui)

Snorlax No Guard / Mega Hawlucha Trick Room

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Mega Hawlucha uses Entrainment to pass No Guard to Snorlax, enabling Fissure to land 100% of the time against grounded targets. Sinistcha and…

Build Data
Ability
Intimidate
Nature
Calm
Item
Chople Berry
Stat Points
HP
32
Attack
0
Defense
12
Sp. Atk
0
Sp. Def
22
Speed
0
Moves
Fake Out
Snarl
Parting Shot
Will-O-Wisp
Export
Incineroar @ Chople Berry
Ability: Intimidate
Calm Nature
Level: 50
EVs: 32 HP / 12 Def / 22 SpD
- Fake Out
- Snarl
- Parting Shot
- Will-O-Wisp