GameCards
Regulation Set M-B

Incineroar

Support

firedark
doubles
ABILITY: INTIMIDATE
physicalFlare Blitz
physicalDarkest Lariat
physicalFake Out
statusParting Shot

NATURE: Brave

HP
32
ATK
32
DEF
0
SpA
0
SpD
2
SPE
0
Incineroarfiredarkdoubles
Team RoleSupport
Build Notes

Incineroar is the team's Intimidate and Fake Out support, buying safer turns for the two Mega Evolutions to set up or attack freely. Brave nature with maxed HP and Attack keeps its own offense relevant, since Darkest Lariat ignores stat boosts on targets that stack Defense, covering matchups the physical attackers can't punish directly. Charcoal pushes Flare Blitz into real KO range against the Grass and Steel types that trouble Mega Charizard. Parting Shot cycles the Intimidate drop again while pivoting to a cleaner matchup, and Fake Out earns a free turn for Tailwind or Trick Room to go up uncontested.

Team
Mega Charizard Y
Aerodactyl
Farigiraf
Incineroar
Mega Garchomp
Sylveon

Mega Garchomp/Sylveon Balance

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Aerodactyl's Tailwind and Wide Guard buy the team's two Mega Evolutions safe turns to attack, while Incineroar's Intimidate and Fake Out extend that…

Build Data
Ability
Intimidate
Nature
Brave
Item
Charcoal
Stat Points
HP
32
Attack
32
Defense
0
Sp. Atk
0
Sp. Def
2
Speed
0
Moves
Flare Blitz
Darkest Lariat
Fake Out
Parting Shot
Export
Incineroar @ Charcoal
Ability: Intimidate
Brave Nature
Level: 50
EVs: 32 HP / 32 Atk / 2 SpD
- Flare Blitz
- Darkest Lariat
- Fake Out
- Parting Shot

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