GameCards
Regulation Set M-A

Garchomp

Physical Attacker / Anti-Intimidate

dragonground
doubles
ABILITY: ROUGH SKIN
physicalDragon Claw
physicalEarthquake
physicalRock Slide
statusProtect

NATURE: Jolly

HP
1
ATK
32
DEF
1
SpA
0
SpD
0
SPE
32
Garchompdragongrounddoubles
Team RolePhysical Attacker / Anti-Intimidate
Build Notes

White Herb absorbs the first stat drop received. Specifically designed to counter Intimidate from opposing Incineroar. In a format where Incineroar appears frequently, Garchomp with White Herb maintains full Attack on the turn Intimidate activates, converting the typical setup free turn into an immediate offensive response. Dragon Claw provides precise Dragon STAB. Earthquake spreads Ground damage. Rock Slide spreads chip and flinch. Rough Skin punishes contact moves. Jolly maxed Attack and Speed delivers immediate pressure. The White Herb tech is the entire anti-Intimidate plan. One free Attack reset that keeps Garchomp fully offensive.

Team
Mega Froslass
Garchomp
Rotom (Frost)
Empoleon
Incineroar
Kingambit

Mega Froslass Snow

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Mega Froslass sets Snow on Mega Evolution, powering up Blizzard and enabling Aurora Veil for the rest of the team. Rotom-Frost pairs with Froslass…

Build Data
Ability
Rough Skin
Nature
Jolly
Item
White Herb
Stat Points
HP
1
Attack
32
Defense
1
Sp. Atk
0
Sp. Def
0
Speed
32
Moves
Dragon Claw
Earthquake
Rock Slide
Protect
Export
Garchomp @ White Herb
Ability: Rough Skin
Jolly Nature
Level: 50
EVs: 1 HP / 32 Atk / 1 Def / 32 Spe
- Dragon Claw
- Earthquake
- Rock Slide
- Protect