GameCards
Regulation Set M-AB

Mega Drampa

Mega Sweeper

normaldragon
doubles
ABILITY: CLOUD NINE
statusProtect
specialHyper Voice
specialEarth Power
statusCalm Mind

NATURE: Quiet

HP
32
ATK
0
DEF
8
SpA
25
SpD
0
SPE
1
Mega Drampanormaldragondoubles
Team RoleMega Sweeper
Build Notes

Mega Drampa anchors this Trick Room team as the primary special attacker. Cloud Nine neutralizes opposing weather before Mega Evolution, letting Drampa safely set up Calm Mind on turn one even against Charizard Y leads. Quiet nature with minimal Speed investment ensures it moves last under Trick Room. The SP spread prioritizes HP and SpA for bulk and damage output. Instruct from Oranguru doubles either Calm Mind (two boosts per turn) or Hyper Voice for back-to-back spread hits, and Berserk adds a free SpA boost whenever Drampa drops below half HP.

Team
Mega Drampa
Oranguru
Sinistcha
Sylveon
Torkoal
Lucario

Mega Drampa / Oranguru Trick Room

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Oranguru pairs with Mega Drampa as the engine of the team: Instruct doubles Drampa's Calm Mind or Hyper Voice in a single turn, letting it snowball…

Build Data
Ability
Cloud Nine
Nature
Quiet
Item
Drampanite
Stat Points
HP
32
Attack
0
Defense
8
Sp. Atk
25
Sp. Def
0
Speed
1
Moves
Protect
Hyper Voice
Earth Power
Calm Mind
Export
Mega Drampa @ Drampanite
Ability: Cloud Nine
Quiet Nature
Level: 50
EVs: 32 HP / 8 Def / 25 SpA / 1 Spe
- Protect
- Hyper Voice
- Earth Power
- Calm Mind