GameCards
Regulation Set M-A

Alcremie

Support / Bard

fairy
doubles
Alcremie
ABILITY: AROMA VEIL
statusDecorate
statusHelping Hand
statusEncore
specialDazzling Gleam

NATURE: Calm

HP
32
ATK
0
DEF
2
SpA
0
SpD
32
SPE
0
Alcremiefairydoubles
Team RoleSupport / Bard
Build Notes

Alcremie replaces the lost Power-Up Punch by using Decorate to grant +2 Attack and Special Attack to an ally, typically Kangaskhan or Garchomp. Aroma Veil protects the team from Encore and Taunt, preserving setup opportunities. Helping Hand further amplifies a partner's damage in the same turn. Encore can trap opposing support moves, limiting the opponent's options. Dazzling Gleam provides spread damage as a last resort when setup is not viable.

Team
Mega Kangaskhan
Alcremie
Garchomp
Sinistcha
Rotom (Heat)
Milotic

Mega Kangaskhan / Garchomp / Rotom-Heat Balance

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Mega Kangaskhan is the primary physical attacker, buffed by Alcremie's Decorate (+2 Atk/SpA) to replace the old Power-Up Punch buff. Garchomp…

Build Data
Ability
Aroma Veil
Nature
Calm
Stat Points
HP
32
Attack
0
Defense
2
Sp. Atk
0
Sp. Def
32
Speed
0
Moves
Decorate
Helping Hand
Encore
Dazzling Gleam
Export
Alcremie
Ability: Aroma Veil
Calm Nature
Level: 50
EVs: 32 HP / 2 Def / 32 SpD
- Decorate
- Helping Hand
- Encore
- Dazzling Gleam