GameCards

Mega Metagross Coaching / Calm Mind Floette

DoublesRegulation Set M-B

Synergy

Sneasler provides Coaching to boost Mega Metagross's Attack and Defense simultaneously, enabling Body Press as well as stronger Iron Head. Incineroar and Sinistcha form a classic support core with Intimidate, Parting Shot, Hospitality, and Trick Room. Choice Scarf Rotom-Wash provides speed control via Electroweb. Calm Mind Floette is a secondary win condition that sets up behind the supportive core.

Win Conditions

Get a Coaching boost on Mega Metagross with Sneasler, then sweep with Iron Head and Body Press. Alternatively, set up Calm Mind with Floette behind Incineroar and Sinistcha support.

Lead Options

Metagross + Sneasler, Floette + Incineroar, Floette + Sinistcha

Threats

Fire types like Charizard that threaten Metagross; Ghost types that are immune to Iron Head; Fast special attackers before screens or Rotom can control speed.

Team Export
Mega Floette @ Floettite
Ability: Flower Veil
Modest Nature
Level: 50
EVs: 26 HP / 3 Def / 5 SpA / 32 Spe
- Moonblast
- Calm Mind
- Dazzling Gleam
- Protect

Sneasler @ Focus Sash
Ability: Poison Touch
Jolly Nature
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
- Close Combat
- Dire Claw
- Fake Out
- Coaching

Incineroar @ Sitrus Berry
Ability: Intimidate
Careful Nature
Level: 50
EVs: 32 HP / 7 Def / 10 SpD / 17 Spe
- Parting Shot
- Throat Chop
- Fake Out
- Flare Blitz

Sinistcha @ Occa Berry
Ability: Hospitality
Relaxed Nature
Level: 50
EVs: 32 HP / 7 Def / 27 SpD
- Matcha Gotcha
- Trick Room
- Rage Powder
- Protect

Rotom (Wash) @ Choice Scarf
Ability: Levitate
Timid Nature
Level: 50
EVs: 23 HP / 11 SpA / 32 Spe
- Electroweb
- Volt Switch
- Hydro Pump
- Will-O-Wisp

Mega Metagross @ Metagrossite
Ability: Clear Body
Jolly Nature
Level: 50
EVs: 15 HP / 24 Atk / 1 Def / 1 SpD / 25 Spe
- Iron Head
- Protect
- Body Press
- Thunder Punch

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