GameCards

Mega Starmie Rain Offense

DoublesRegulation Set M-A

Synergy

Pelipper auto-sets rain for Mega Starmie, boosting Liquidation and Aqua Jet to devastating levels under Huge Power. Sneasler provides Coaching support to amplify Starmie further, plus Fake Out and priority. Garchomp and Hydreigon give the team wide physical and special coverage, with Incineroar rounding out the roster as a bulky pivot with Intimidate and Parting Shot.

Win Conditions

Establish rain turn one with Pelipper, mega evolve Starmie, and sweep with boosted Liquidation or Aqua Jet priority. Coaching from Sneasler amplifies Starmie's already-doubled attack stat. Hydreigon Choice Scarf cleans up threats Starmie can't reach.

Lead Options

Pelipper + Starmie-Mega, Sneasler + Starmie-Mega, Sneasler + Hydreigon

Threats

Trick Room setters, Milotic (bulky water), Electric-types targeting Pelipper, priority moves before rain is set

Team Export
Mega Starmie @ Starminite
Ability: Natural Cure
Adamant Nature
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
- Liquidation
- Zen Headbutt
- Aqua Jet
- Protect

Pelipper @ Focus Sash
Ability: Drizzle
Modest Nature
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
- Weather Ball
- Hurricane
- Tailwind
- Protect

Sneasler @ White Herb
Ability: Unburden
Adamant Nature
Level: 50
EVs: 1 HP / 32 Atk / 1 Def / 32 Spe
- Close Combat
- Dire Claw
- Fake Out
- Coaching

Garchomp @ Soft Sand
Ability: Rough Skin
Jolly Nature
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
- Earthquake
- Dragon Claw
- Poison Jab
- Protect

Hydreigon @ Choice Scarf
Ability: Levitate
Modest Nature
Level: 50
EVs: 1 HP / 32 SpA / 1 SpD / 32 Spe
- Draco Meteor
- Dark Pulse
- Snarl
- Heat Wave

Incineroar @ Sitrus Berry
Ability: Intimidate
Careful Nature
Level: 50
EVs: 31 HP / 1 Atk / 17 Def / 15 SpD / 2 Spe
- Flare Blitz
- Darkest Lariat
- Parting Shot
- Fake Out