GameCards

Mega Floette/Gholdengo Calm Mind

DoublesRegulation Set M-B

Synergy

Calm Mind Mega Floette and Nasty Plot Gholdengo are the team's two win conditions, each threatening a sweep once ahead a boost. Incineroar's Intimidate and Fake Out cover the physical side so Floette only has to answer special attackers, while Aerodactyl brings Tailwind and Wide Guard to control pace against slower teams. Tsareena's Queenly Majesty blocks priority disruption during those setup turns, and Kommo-o offers a backup Clangorous Soul sweeper when Floette can't safely come in.

Win Conditions

Setting up Calm Mind on Mega Floette behind Incineroar's Intimidate to sweep with Light of Ruin and Dazzling Gleam, or stacking Nasty Plot on Gholdengo and cleaning with Make It Rain and Shadow Ball once the backline is softened.

Lead Options

Floette + Incineroar, Gholdengo + Tsareena, Aerodactyl + Incineroar

Threats

Mega Metagross applies heavy physical pressure that Floette can't switch into safely. Defiant users like Annihilape turn Incineroar's Intimidate and Parting Shot into free Attack boosts. Trick Room teams that land the field effect before Floette or Gholdengo can set up threaten to outpace the team's slower sweepers.

Team Export
Kommo-o @ Dragon Fang
Ability: Soundproof
Modest Nature
Level: 50
EVs: 31 HP / 30 SpA / 5 SpD
- Clanging Scales
- Aura Sphere
- Clangorous Soul
- Protect

Gholdengo @ Life Orb
Ability: Good as Gold
Modest Nature
Level: 50
EVs: 31 HP / 10 Def / 15 SpA / 10 Spe
- Make It Rain
- Shadow Ball
- Nasty Plot
- Protect

Mega Floette @ Floettite
Ability: Flower Veil
Modest Nature
Level: 50
EVs: 32 HP / 19 Def / 15 SpA
- Light of Ruin
- Dazzling Gleam
- Calm Mind
- Protect

Tsareena @ Wide Lens
Ability: Queenly Majesty
Impish Nature
Level: 50
EVs: 32 HP / 19 Def / 15 SpD
- Power Whip
- Triple Axel
- Zen Headbutt
- Protect

Incineroar @ Sitrus Berry
Ability: Intimidate
Careful Nature
Level: 50
EVs: 32 HP / 2 Atk / 16 Def / 16 SpD
- Flare Blitz
- Throat Chop
- Parting Shot
- Fake Out

Mega Aerodactyl @ Aerodactylite
Ability: Unnerve
Jolly Nature
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
- Rock Slide
- Dual Wingbeat
- Wide Guard
- Tailwind

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