GameCards

Mega Blastoise Trick Room Rain

DoublesRegulation Set M-A

Synergy

Farigiraf sets Trick Room and Rain Dance while Blastoise-Mega uses Fake Out to buy setup time, then fires off Water Spout boosted by rain. Sinistcha provides healing via Hospitality and Life Dew and can reset Trick Room. Kingambit cleans under Trick Room, Tyranitar handles opposing weather, and Choice Scarf Basculegion closes out games once Trick Room expires with Last Respects.

Win Conditions

Turn 1 Fake Out + Trick Room, turn 2 Rain Dance + Water Spout sweep. Under Trick Room, Blastoise-Mega's boosted Water Spout and Kingambit's priority Sucker Punch clean up; once Trick Room ends, Scarf Basculegion finishes with Last Respects.

Lead Options

Blastoise-Mega + Farigiraf, Tyranitar-Mega + Sinistcha (vs. sun/weather teams)

Threats

Bulky Water-resists with offensive presence (Mega Venusaur, Rotom-Wash), Calm Mind Mega Floette with Draining Kiss and redirection, Sylveon spreading Hyper Voice, opposing Chople Berry Kingambit stalling out Trick Room turns, Wide Guard users, double targeting Blastoise on turn 1 before Trick Room is up.

Team Export
Mega Blastoise @ Blastoisinite
Ability: Rain Dish
Quiet Nature
Level: 50
EVs: 32 HP / 2 Def / 32 SpA
- Water Spout
- Aura Sphere
- Dark Pulse
- Fake Out

Kingambit @ Chople Berry
Ability: Defiant
Brave Nature
Level: 50
EVs: 32 HP / 32 Atk / 2 Def
- Kowtow Cleave
- Sucker Punch
- Iron Head
- Low Kick

Mega Tyranitar @ Tyranitarite
Ability: Sand Stream
Brave Nature
Level: 50
EVs: 32 HP / 16 Atk / 18 SpD
- Rock Slide
- Knock Off
- Low Kick
- Protect

Sinistcha @ Occa Berry
Ability: Hospitality
Sassy Nature
Level: 50
EVs: 31 HP / 7 Def / 28 SpD
- Life Dew
- Rage Powder
- Trick Room
- Matcha Gotcha

Farigiraf @ Sitrus Berry
Ability: Armor Tail
Sassy Nature
Level: 50
EVs: 19 HP / 17 Def / 30 SpD
- Psychic
- Low Kick
- Trick Room
- Rain Dance

Basculegion @ Choice Scarf
Ability: Adaptability
Jolly Nature
Level: 50
EVs: 32 Atk / 2 Def / 32 Spe
- Wave Crash
- Flip Turn
- Aqua Jet
- Last Respects