GameCards

Mega Aggron / Mega Dragonite Rain

DoublesRegulation Set M-A

Synergy

Mega Aggron is the primary win condition. Iron Defense sets up a Body Press sweep while Incineroar's Fake Out and Intimidate buy the setup turn. Sinistcha heals Aggron via Hospitality on switch-in and redirects threats with Rage Powder. Mega Dragonite handles the Charizard/Sun matchups that trouble Aggron, while Pelipper's Rain softens Fire moves against Aggron and powers up Basculegion's Wave Crash.

Win Conditions

Lead Incineroar + Aggron: Fake Out the primary threat, click Iron Defense on Aggron, then sweep with Body Press. Rain mode leads Pelipper + Basculegion for Wave Crash + Tailwind cleanup against teams where Aggron struggles.

Lead Options

Incineroar + Aggron, Pelipper + Basculegion, Dragonite + Incineroar

Threats

Unresisted special attackers can pressure Aggron before Iron Defense is set up. Sun teams with Charizard are Aggron's hardest matchup, requiring Mega Dragonite as the mode switch. Opposing Basculegion's Last Respects is an end-game threat.

Team Export
Mega Aggron @ Aggronite
Ability: Filter
Careful Nature
Level: 50
EVs: 32 HP / 2 Def / 32 SpD
- Body Press
- Iron Defense
- Heavy Slam
- Protect

Incineroar @ Sitrus Berry
Ability: Intimidate
Careful Nature
Level: 50
EVs: 31 HP / 10 Def / 20 SpD / 5 Spe
- Fake Out
- Flare Blitz
- Taunt
- Parting Shot

Basculegion @ Choice Scarf
Ability: Adaptability
Adamant Nature
Level: 50
EVs: 32 Atk / 2 Def / 32 Spe
- Wave Crash
- Flip Turn
- Last Respects
- Aqua Jet

Sinistcha @ Kasib Berry
Ability: Hospitality
Calm Nature
Level: 50
EVs: 31 HP / 14 Def / 1 SpA / 20 SpD
- Trick Room
- Rage Powder
- Life Dew
- Matcha Gotcha

Mega Dragonite @ Dragoninite
Ability: Multiscale
Modest Nature
Level: 50
EVs: 19 HP / 1 Def / 32 SpA / 1 SpD / 13 Spe
- Draco Meteor
- Extreme Speed
- Hurricane
- Protect

Pelipper @ Focus Sash
Ability: Drizzle
Timid Nature
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
- Tailwind
- Hurricane
- Weather Ball
- Protect