Incineroar: The Mayor of the Meta
In Pokémon Champions, Incineroar's Fire/Dark typing and Intimidate ability make it the ultimate check to dominate opposing threats like Mega Metagross. With a brand-new meta and the introduction of new Mega Evolutions, Incineroar’s role is more dynamic than ever. As the game launches today, here are a few Day 1 build ideas to help you train and dominate the competition.
Viable Roles and Variations
Incineroar adapts to multiple roles in Pokémon Champions. Here's how to leverage each:
| Role | Key Strengths | Ideal For |
|---|---|---|
| Bulky Pivot | Maximizes longevity, cycles Intimidate | Balanced teams, defensive cores |
| Assault Vest | Counters special attackers like Mega Meganium | Offense-heavy teams |
| Trick Room | Slow Parting Shot for safe switches | Trick Room teams |
Incineroar
Pivot Support
NATURE: Careful
Bulky Support Pivot Build
Ability
- Intimidate (mandatory): Lowers both opponents' Attack on entry. Critical for neutralizing physical attackers.
Held Item
- Sitrus Berry (recommended): Burst recovery for repeated pivots.
- Leftovers: For slower, defensive cycling.
SP Spread and Nature
| Stat | SP | Nature Bonus |
|---|---|---|
| HP | 32 | — |
| Attack | 2 | — |
| Defense | 16 | — |
| Sp.Atk | 0 | — |
| Sp.Def | 16 | + |
| Speed | 0 | — |
Nature: Careful (+Sp.Def, -Sp.Atk)
Moveset
| Move | Purpose |
|---|---|
| Fake Out | First-turn disruption; flinches targets for momentum. |
| Parting Shot | Exits while lowering opponents' Attack and Sp.Atk. |
| Darkest Lariat | STAB; ignores defensive boosts (e.g., Bulk Up users). |
| Flare Blitz | Pressures Steel-types (e.g., Mega Metagross) and Grass-types. |
Flex Slots:
- Helping Hand: Boosts a Mega Evolution teammate's damage.
- Will-O-Wisp: Permanently neuters physical attackers.
Teammates and Synergy
- Rain Support: Pairs with Mega Metagross and Pelipper. Rain halves Fire damage to Metagross, while Incineroar handles Ghost-types.
- Mega Gengar: Enables Perish Trap setups by protecting Gengar from physical threats.
Incineroar
Assault Vest
NATURE: Adamant
Assault Vest Attacker Build
Ability
- Intimidate: Still optimal—team-wide Attack reduction outweighs offensive alternatives.
Held Item
- Assault Vest: Massively boosts Special Defense; trades Parting Shot for raw bulk.
SP Spread and Nature
Prioritizes HP and Attack to maximize Flare Blitz damage:
| Stat | SP | Nature Bonus |
|---|---|---|
| HP | 32 | — |
| Attack | 32 | + |
| Defense | 2 | — |
| Sp.Atk | 0 | — |
| Sp.Def | 0 | — |
| Speed | 0 | — |
Nature: Adamant (+Atk, -Sp.Atk)
Moveset
| Move | Purpose |
|---|---|
| Fake Out | Immediate disruption. |
| Darkest Lariat | Reliable Dark STAB; ignores stat boosts. |
| Flare Blitz | High-damage Fire STAB; synergizes with Sun (e.g., Mega Charizard Y). |
| U-turn | Retains pivoting (replaces Parting Shot). |
Flex Slots:
- Stomping Tantrum: Hits Incineroar and Heatran.
- Drain Punch: Niche recovery for Assault Vest longevity.
Teammates and Synergy
- Mega Charizard Y: Sun boosts Flare Blitz; Incineroar absorbs Water attacks.
Threats and Counterplay
| Threat | Why It's Dangerous | Counterplay |
|---|---|---|
| Mega Gengar | Shadow Tag traps Incineroar. | Avoid switching in; pack Pursuit. |
| Clear Body | Mega Metagross/Dragapult ignore Intimidate. | Pressure with STAB moves. |
| Defiant/Competitive | Kingambit/Meowstic gain +2 Atk/Sp.Atk. | Avoid using Parting Shot recklessly. |
Conclusion
Whether you're running a Bulky Pivot, Assault Vest, or Trick Room build, Incineroar's ability to disrupt, survive, and enable teammates makes it indispensable in Pokémon Champions Ranked Battles.
