GameCards
Regulation Set M-A

Zoroark (Hisui)

Special Attacker / Illusion Support

normalghost
doubles
ABILITY: ILLUSION
statusProtect
specialBitter Malice
specialHyper Voice
specialHyper Beam

NATURE: Timid

HP
0
ATK
0
DEF
2
SpA
32
SpD
0
SPE
32
Zoroark (Hisui)normalghostdoubles
Team RoleSpecial Attacker / Illusion Support
Build Notes

Zoroark-Hisui abuses the Illusion ability to disguise itself as another team member, forcing opponents into misplays by targeting the wrong slot. Timid nature with 32 SP in Speed ensures it outruns key threats, while 32 SP in SpA with Silk Scarf powers up Hyper Voice and Hyper Beam to land significant chip damage. Bitter Malice adds Ghost-type STAB coverage and an Attack drop on contact, creating pressure even when the Illusion is broken. The 2 SP in Defense provides minimal bulk against weak physical hits.

Team
Mega Kangaskhan
Zoroark (Hisui)
Aegislash
Sableye
Sneasler
Sinistcha

Kangaskhan-Mega / Zoroark-Hisui Balance

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Kangaskhan-Mega is the primary physical carry, with Sneasler providing Coaching to boost its Attack and Defense before it mega-evolves. Sableye…

Build Data
Ability
Illusion
Nature
Timid
Item
Silk Scarf
Stat Points
HP
0
Attack
0
Defense
2
Sp. Atk
32
Sp. Def
0
Speed
32
Moves
Protect
Bitter Malice
Hyper Voice
Hyper Beam
Export
Zoroark (Hisui) @ Silk Scarf
Ability: Illusion
Timid Nature
Level: 50
EVs: 2 Def / 32 SpA / 32 Spe
- Protect
- Bitter Malice
- Hyper Voice
- Hyper Beam