GameCards
Regulation Set M-A

Zoroark (Hisui)

Special Attacker

normalghost
doubles
ABILITY: ILLUSION
specialShadow Ball
specialIcy Wind
specialPsychic
specialFlamethrower

NATURE: Timid

HP
2
ATK
0
DEF
0
SpA
32
SpD
0
SPE
32
Zoroark (Hisui)normalghostdoubles
Team RoleSpecial Attacker
Build Notes

Timid Zoroark-Hisui holds Choice Scarf and maximizes Special Attack and Speed to secure surprise one-hit KOs before opponents can react. Illusion disguises it as the fourth team member, typically Decidueye-Hisui, to bait misinformed plays and land unexpected Psychic, Shadow Ball, or Flamethrower KOs. Icy Wind provides speed control against threats like Garchomp. The spread (2 HP, 32 SpA, 32 Spe) is all-in offense with no defensive investment, making it a high-risk, high-reward lead that aims to immediately go up on numbers by eliminating a key threat turn one.

Team
Decidueye (Hisui)
Zoroark (Hisui)
Liepard
Mega Scizor
Aurorus
Mega Aerodactyl

Aurorus / Decidueye-Hisui / Zoroark-Hisui Off-Meta Hyper Offense

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Four off-meta attackers (Aurorus, Decidueye-Hisui, Zoroark-Hisui, Liepard) exploit opponent unfamiliarity while dual megas Scizor and Aerodactyl…

Build Data
Ability
Illusion
Nature
Timid
Item
Choice Scarf
Stat Points
HP
2
Attack
0
Defense
0
Sp. Atk
32
Sp. Def
0
Speed
32
Moves
Shadow Ball
Icy Wind
Psychic
Flamethrower
Export
Zoroark (Hisui) @ Choice Scarf
Ability: Illusion
Timid Nature
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
- Shadow Ball
- Icy Wind
- Psychic
- Flamethrower