GameCards
Regulation Set M-A

Venusaur

Speed Control

grasspoison
doubles
ABILITY: CHLOROPHYLL
statusSunny Day
specialSludge Bomb
specialEnergy Ball
statusSleep Powder

NATURE: Calm

HP
15
ATK
0
DEF
25
SpA
1
SpD
18
SPE
7
Venusaurgrasspoisondoubles
Team RoleSpeed Control
Build Notes

Calm Venusaur built for sustained utility rather than a single explosive Sleep turn. Heavier defensive investment than the Focus Sash sweeper variant. Sunny Day re-establishes Sun if Cloud Nine or opposing weather removes Drought. Sleep Powder puts a key threat to sleep while Chlorophyll doubles Speed under Sun. Sludge Bomb covers Fairy types that wall Grass STAB. Energy Ball provides reliable Grass coverage. Miracle Seed amplifies Grass damage. The Calm nature and Defense/SpD EVs reflect a team that needs Venusaur across multiple turns rather than for a single turn of burst disruption.

Team
Mega Charizard Y
Sylveon
Krookodile
Raichu
Venusaur
Sneasler

Mega Charizard Y Sun

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Charizard-Mega-Y sets permanent sun via Drought, enabling Chlorophyll Venusaur's Sleep Powder and boosting Fire-type attacks. Krookodile provides…

Build Data
Ability
Chlorophyll
Nature
Calm
Item
Miracle Seed
Stat Points
HP
15
Attack
0
Defense
25
Sp. Atk
1
Sp. Def
18
Speed
7
Moves
Sunny Day
Sludge Bomb
Energy Ball
Sleep Powder
Export
Venusaur @ Miracle Seed
Ability: Chlorophyll
Calm Nature
Level: 50
EVs: 15 HP / 25 Def / 1 SpA / 18 SpD / 7 Spe
- Sunny Day
- Sludge Bomb
- Energy Ball
- Sleep Powder