GameCards
Pre-Release

Sneasler

Speed Control

fightingpoison
doubles
ABILITY: UNBURDEN
physicalClose Combat
physicalDire Claw
physicalFake Out
statusProtect

NATURE: Jolly

HP
2
ATK
32
DEF
0
SpA
0
SpD
0
SPE
32
Sneaslerfightingpoisondoubles
Team RoleSpeed Control
Build Notes

White Herb resets Close Combat's stat drops and simultaneously activates Unburden for doubled Speed. Fake Out flinches a key lead threat. Dire Claw inflicts random status for disruption. Protect adds flexibility for surviving incoming attacks. Jolly maxed Attack and Speed maximizes output across both pre-Unburden and post-Unburden phases. This Sneasler is the team's immediate speed control beyond Tailwind. Applying disruption through flinch, status, and Close Combat pressure while creating the Speed advantage Unburden provides for sustained late-game offensive threat against whatever survives the Feraligatr and Scizor pressure.

Team
Mega Feraligatr
Pelipper
Scizor
Sneasler
Incineroar
Decidueye (Hisui)

Mega Feraligatr Rain

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Focused on enabling Mega Feraligatr and Scizor to sweep under Tailwind. Rain reduces Scizor's 4x Fire weakness to 2x.

Build Data
Ability
Unburden
Nature
Jolly
Item
White Herb
Stat Points
HP
2
Attack
32
Defense
0
Sp. Atk
0
Sp. Def
0
Speed
32
Moves
Close Combat
Dire Claw
Fake Out
Protect
Export
Sneasler @ White Herb
Ability: Unburden
Jolly Nature
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
- Close Combat
- Dire Claw
- Fake Out
- Protect