GameCards
Regulation Set M-A

Sneasler

Support / Physical Attacker

fightingpoison
doubles
ABILITY: UNBURDEN
physicalFake Out
statusCoaching
physicalDire Claw
physicalClose Combat

NATURE: Jolly

HP
1
ATK
32
DEF
1
SpA
0
SpD
0
SPE
32
Sneaslerfightingpoisondoubles
Team RoleSupport / Physical Attacker
Build Notes

Sneasler opens with Fake Out to flinch a target, then uses Coaching to raise Kangaskhan-Mega's Attack and Defense simultaneously before it mega-evolves. White Herb is consumed on the first stat drop from Close Combat, triggering Unburden to double Sneasler's already high Speed and making it a threatening follow-up attacker. Jolly nature with 32 SP in Attack and Speed ensures it outspeeds relevant threats and hits hard with Close Combat and Dire Claw. The combination of Fake Out and Coaching in turn one creates significant tempo advantage for the team.

Team
Mega Kangaskhan
Zoroark (Hisui)
Aegislash
Sableye
Sneasler
Sinistcha

Kangaskhan-Mega / Zoroark-Hisui Balance

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Kangaskhan-Mega is the primary physical carry, with Sneasler providing Coaching to boost its Attack and Defense before it mega-evolves. Sableye…

Build Data
Ability
Unburden
Nature
Jolly
Item
White Herb
Stat Points
HP
1
Attack
32
Defense
1
Sp. Atk
0
Sp. Def
0
Speed
32
Moves
Fake Out
Coaching
Dire Claw
Close Combat
Export
Sneasler @ White Herb
Ability: Unburden
Jolly Nature
Level: 50
EVs: 1 HP / 32 Atk / 1 Def / 32 Spe
- Fake Out
- Coaching
- Dire Claw
- Close Combat