GameCards
Regulation Set M-A

Rotom (Wash)

Defensive Pivot

electricwater
doubles
ABILITY: LEVITATE
statusProtect
statusWill-O-Wisp
specialThunderbolt
specialHydro Pump

NATURE: Calm

HP
32
ATK
0
DEF
10
SpA
12
SpD
11
SPE
1
Rotom (Wash)electricwaterdoubles
Team RoleDefensive Pivot
Build Notes

Rotom-Wash is the team's glue: Levitate grants Ground immunity, allowing it to pair freely with Garchomp's Earthquake without being hit. Will-O-Wisp burns physical attackers that threaten Tyranitar and Garchomp, halving their Attack. Leftovers provides passive recovery to sustain Rotom's presence. Calm nature with maxed HP and spread investment across Def, SpA, and SpD makes it a genuinely bulky special attacker. Hydro Pump threatens Ground-immune targets and Fire types, while Thunderbolt covers Water types that the sand team otherwise struggles with. The creator specifically notes Rotom as a reliable anchor and pivot pairing for Garchomp.

Team
Mega Tyranitar
Garchomp
Talonflame
Lycanroc (Midday)
Sinistcha
Rotom (Wash)

Mega Tyranitar/Garchomp Sand

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Mega Tyranitar sets and resets Sand Stream on Mega Evolution, keeping Sand Veil active for Garchomp as long as possible. Garchomp's Bright Powder…

Build Data
Ability
Levitate
Nature
Calm
Item
Leftovers
Stat Points
HP
32
Attack
0
Defense
10
Sp. Atk
12
Sp. Def
11
Speed
1
Moves
Protect
Will-O-Wisp
Thunderbolt
Hydro Pump
Export
Rotom (Wash) @ Leftovers
Ability: Levitate
Calm Nature
Level: 50
EVs: 32 HP / 10 Def / 12 SpA / 11 SpD / 1 Spe
- Protect
- Will-O-Wisp
- Thunderbolt
- Hydro Pump