GameCards
Regulation Set M-A

Rotom (Heat)

Special Attacker / Support

electricfire
doubles
ABILITY: LEVITATE
specialOverheat
specialThunderbolt
statusWill-O-Wisp
statusProtect

NATURE: Modest

HP
31
ATK
0
DEF
6
SpA
15
SpD
8
SPE
6
Rotom (Heat)electricfiredoubles
Team RoleSpecial Attacker / Support
Build Notes

Rotom-Heat fills the fire slot in the fire-water-grass core, threatening opposing Corviknight and one-shotting Mega Frostlass with Overheat. Will-O-Wisp softens physical attackers for the Corviknight sweep phase, and Thunderbolt pressures bulky water types and opposing Rotom-Wash. Modest with 15 SpA SP hits a jump point for maximum Overheat and Thunderbolt output. The HP stat is tuned to an odd number, specifically so Sitrus Berry grants recovery after a Super Fang hit and returns Rotom to 75 percent. Extra speed lets it outpace Mega Aerodactyl under Tailwind, while remaining bulk investment helps it absorb Charizard-Y solar beams.

Team
Mega Victreebel
Corviknight
Rotom (Heat)
Tauros Paldea Aqua Breed
Aerodactyl
Hydreigon

Mega Victreebel / Corviknight Bulky Offense

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Mega Victreebel baits out and trades against the special fire and electric types that Corviknight hates, using Inards Out as a counter-KO threat and…

Build Data
Ability
Levitate
Nature
Modest
Item
Sitrus Berry
Stat Points
HP
31
Attack
0
Defense
6
Sp. Atk
15
Sp. Def
8
Speed
6
Moves
Overheat
Thunderbolt
Will-O-Wisp
Protect
Export
Rotom (Heat) @ Sitrus Berry
Ability: Levitate
Modest Nature
Level: 50
EVs: 31 HP / 6 Def / 15 SpA / 8 SpD / 6 Spe
- Overheat
- Thunderbolt
- Will-O-Wisp
- Protect