GameCards
Regulation Set M-A

Oranguru

Trick Room Setter

normalpsychic
doubles
ABILITY: INNER FOCUS
statusProtect
statusInstruct
specialPsychic
statusTrick Room

NATURE: Modest

HP
32
ATK
0
DEF
20
SpA
1
SpD
13
SPE
0
Orangurunormalpsychicdoubles
Team RoleTrick Room Setter
Build Notes

Instruct forces the target to immediately repeat its last-used move. When used on Mega Golurk after Headlong Rush, or Torkoal after Eruption, the sweeper attacks twice in a single turn for double the damage output. Inner Focus prevents flinching, making Fake Out unable to disrupt Trick Room setup. Mental Herb cures Taunt once for redundant protection. Psychic provides coverage. Max HP and significant Defense investment creates physical bulk for surviving the setup window. The Instruct tech turns close KO calculations definitively in the team's favor. Occasionally doubling a sweeper's damage output on critical turns that determine the game's outcome.

Team
Torkoal
Mega Venusaur
Hatterene
Incineroar
Rhyperior
Oranguru

Sun + Trick Room

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Torkoal sets permanent Sun with Drought while Hatterene and Oranguru provide double Trick Room support. Mega Venusaur is the primary Sun sweeper…

Build Data
Ability
Inner Focus
Nature
Modest
Item
Mental Herb
Stat Points
HP
32
Attack
0
Defense
20
Sp. Atk
1
Sp. Def
13
Speed
0
Moves
Protect
Instruct
Psychic
Trick Room
Export
Oranguru @ Mental Herb
Ability: Inner Focus
Modest Nature
Level: 50
EVs: 32 HP / 20 Def / 1 SpA / 13 SpD
- Protect
- Instruct
- Psychic
- Trick Room