Regulation Set M-A
Mega Lopunny
Disruption Lead
normalfighting
doublesABILITY: LIMBER
NATURE: Jolly
HP
1
ATK
32
DEF
1
SpA
0
SpD
0
SPE
32
Mega Lopunnynormalfightingdoubles
Team RoleDisruption Lead
Build Notes
Mega Lopunny serves as the team's primary disruption lead, combining the fastest Fake Out in the format at base 135 Speed with Encore to lock opponents into Protect or a disadvantageous move. Jolly nature with max Attack and Speed SP ensures it outspeeds Mega Gengar, Aerodactyl, and Mega Delphox. Scrappy grants immunity to Intimidate post-Mega and lets Close Combat hit Ghost-types super effectively. Limber in base form prevents paralysis before Mega Evolution. The combination of Fake Out support and Encore pressure forces opponents to telegraph their plays, creating free damage windows for Vanilluxe and Garchomp.
Build Data
Ability
Limber
Nature
Jolly
Item
Lopunnite
Stat Points
HP
1
Attack
32
Defense
1
Sp. Atk
0
Sp. Def
0
Speed
32
Moves
Close Combat
Fake Out
Encore
Protect
Export
Mega Lopunny @ Lopunnite Ability: Limber Jolly Nature Level: 50 EVs: 1 HP / 32 Atk / 1 Def / 32 Spe - Close Combat - Fake Out - Encore - Protect
