GameCards
Regulation Set M-A

Incineroar

Utility Attacker

firedark
doubles
ABILITY: INTIMIDATE
physicalDarkest Lariat
physicalFlare Blitz
physicalFake Out
specialSnarl

NATURE: Hardy

HP
10
ATK
32
DEF
13
SpA
0
SpD
11
SPE
0
Incineroarfiredarkdoubles
Team RoleUtility Attacker
Build Notes

Incineroar operates as an offensive utility piece, running maximum Attack investment to surprise opponents who expect a defensive set. Intimidate on switch-in weakens physical attackers, while Fake Out creates a free turn for Trick Room setup or Eruption. Darkest Lariat ignores opponent stat boosts and threatens Ghost types. Flare Blitz deals heavy damage to Steel and Grass types that opponents often leave in carelessly. Snarl drops opposing special attackers like Charizard and Gardevoir. Focus Sash allows survival of Fighting-type moves like Close Combat from Sneasler and Sacred Sword from Gallade. Nature not explicitly stated in source; Hardy assumed.

Team
Mega Camerupt
Farigiraf
Primarina
Incineroar
Wyrdeer
Hydrapple

Mega Camerupt Trick Room

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Farigiraf sets Trick Room with Armor Tail preventing priority interference, letting Mega Camerupt fire off Eruption at full HP for massive spread…

Build Data
Ability
Intimidate
Nature
Hardy
Item
Focus Sash
Stat Points
HP
10
Attack
32
Defense
13
Sp. Atk
0
Sp. Def
11
Speed
0
Moves
Darkest Lariat
Flare Blitz
Fake Out
Snarl
Export
Incineroar @ Focus Sash
Ability: Intimidate
Hardy Nature
Level: 50
EVs: 10 HP / 32 Atk / 13 Def / 11 SpD
- Darkest Lariat
- Flare Blitz
- Fake Out
- Snarl