GameCards
Regulation Set M-A

Incineroar

Support / Trick Room Setter

firedark
doubles
ABILITY: INTIMIDATE
physicalFake Out
statusParting Shot
physicalDarkest Lariat
statusTrick Room

NATURE: Relaxed

HP
32
ATK
0
DEF
32
SpA
0
SpD
2
SPE
0
Incineroarfiredarkdoubles
Team RoleSupport / Trick Room Setter
Build Notes

Incineroar runs the bulkiest physical spread in the game: 32 HP, 32 Defense, and 2 Special Defense for a total of 66 SP. Shuca Berry halves Ground damage to survive Earth Power from key threats that Incineroar needs to outlast. Intimidate softens physical attackers on entry, and Fake Out creates the flinch window for Sinistcha to set Trick Room safely. Parting Shot cycles Intimidate while retreating. Darkest Lariat ignores defensive boosts for consistent damage. Trick Room flips speed control when Tailwind is not viable.

Team
Mega Ampharos
Pelipper
Mega Gengar
Incineroar
Sinistcha
Palafin

Mega Ampharos Hybrid Rain

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Pelipper sets rain to power Palafin's Wave Crash and give Ampharos a Tailwind speed control option. Sinistcha and Incineroar share Trick Room duties…

Build Data
Ability
Intimidate
Nature
Relaxed
Item
Shuca Berry
Stat Points
HP
32
Attack
0
Defense
32
Sp. Atk
0
Sp. Def
2
Speed
0
Moves
Fake Out
Parting Shot
Darkest Lariat
Trick Room
Export
Incineroar @ Shuca Berry
Ability: Intimidate
Relaxed Nature
Level: 50
EVs: 32 HP / 32 Def / 2 SpD
- Fake Out
- Parting Shot
- Darkest Lariat
- Trick Room