GameCards
Regulation Set M-A

Incineroar

Support

firedark
doubles
ABILITY: INTIMIDATE
physicalDarkest Lariat
physicalFlare Blitz
physicalFake Out
statusParting Shot

NATURE: Brave

HP
32
ATK
25
DEF
0
SpA
0
SpD
9
SPE
0
Incineroarfiredarkdoubles
Team RoleSupport
Build Notes

Incineroar anchors the lead position and creates safe Trick Room turns. Intimidate on entry drops opposing Attack, and Fake Out flinches the most threatening target before Chimecho sets up. Parting Shot pivots Incineroar out while lowering both opposing stats, maintaining Intimidate cycling pressure throughout the game. Brave nature with heavy Attack investment makes Flare Blitz and Darkest Lariat hit meaningfully, so Incineroar is not purely passive. Passho Berry keeps it alive through Water hits. The SpD investment helps it survive special pressure when Trick Room support is still needed.

Team
Mega Chimecho
Rotom (Wash)
Incineroar
Mudsdale
Chandelure
Kommo-o

Mega Chimecho / Kommo-o Trick Room

View →

Mega Chimecho sets Trick Room and fires Boomburst safely next to Soundproof Kommo-o, which is immune to the sound-based spread attack. Levitate on…

Build Data
Ability
Intimidate
Nature
Brave
Item
Passho Berry
Stat Points
HP
32
Attack
25
Defense
0
Sp. Atk
0
Sp. Def
9
Speed
0
Moves
Darkest Lariat
Flare Blitz
Fake Out
Parting Shot
Export
Incineroar @ Passho Berry
Ability: Intimidate
Brave Nature
Level: 50
EVs: 32 HP / 25 Atk / 9 SpD
- Darkest Lariat
- Flare Blitz
- Fake Out
- Parting Shot