GameCards
Regulation Set M-B

Grimmsnarl

Screens Support

darkfairy
doubles
ABILITY: PRANKSTER
physicalFoul Play
statusParting Shot
statusReflect
statusLight Screen

NATURE: Calm

HP
32
ATK
0
DEF
20
SpA
0
SpD
14
SPE
0
Grimmsnarldarkfairydoubles
Team RoleScreens Support
Build Notes

Grimmsnarl anchors the team with Prankster-boosted screens and Parting Shot, enabling the dual mega core. Light Clay extends Reflect and Light Screen to 8 turns, giving Mega Swampert and Mega Metagross extended protection to dish out damage. Calm nature maximizes its defensive role: the SP spread focuses on HP and Defense bulk so it can survive a super-effective hit that is not boosted. Parting Shot pivots Grimmsnarl out to bring in Pelipper and set rain on demand, while Foul Play punishes high-attack opponents without relying on its own weak Attack stat.

Team
Grimmsnarl
Mega Swampert
Pelipper
Archaludon
Sinistcha
Mega Metagross

Grimmsnarl/Mega Swampert/Mega Metagross Rain

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Grimmsnarl leads with Parting Shot to pivot in Pelipper and immediately set rain, while also using Prankster-boosted Reflect and Light Screen to…

Build Data
Ability
Prankster
Nature
Calm
Item
Light Clay
Stat Points
HP
32
Attack
0
Defense
20
Sp. Atk
0
Sp. Def
14
Speed
0
Moves
Foul Play
Parting Shot
Reflect
Light Screen
Export
Grimmsnarl @ Light Clay
Ability: Prankster
Calm Nature
Level: 50
EVs: 32 HP / 20 Def / 14 SpD
- Foul Play
- Parting Shot
- Reflect
- Light Screen

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