GameCards
Regulation Set M-A

Farigiraf

Support

normalpsychic
doubles
ABILITY: ARMOR TAIL
statusTrick Room
statusHelping Hand
specialPsychic Noise
statusImprison

NATURE: Bold

HP
7
ATK
0
DEF
21
SpA
1
SpD
32
SPE
5
Farigirafnormalpsychicdoubles
Team RoleSupport
Build Notes

Farigiraf primarily serves as the Illusion target for Zoroark-Hisui: opponents expecting Armor Tail will hesitate to Fake Out the lead, protecting Gardevoir so the Round combo fires cleanly. Bold nature with heavy Def and SpD investment makes it genuinely durable against physical and special hits. Helping Hand amplifies Round or Hyper Voice for additional damage headroom. Trick Room and Imprison add a mode-switch threat, and Psychic Noise disrupts recovery-reliant opponents. Sitrus Berry extends its longevity as a pivot support piece.

Team
Mega Gardevoir
Farigiraf
Dragapult
Zoroark (Hisui)
Sableye
Mega Gengar

Mega Gardevoir/Zoroark-Hisui Round

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The core combo is Round: Zoroark-Hisui (Choice Scarf) uses Round first, triggering Mega Gardevoir to fire an immediate doubled-power Round boosted by…

Build Data
Ability
Armor Tail
Nature
Bold
Item
Sitrus Berry
Stat Points
HP
7
Attack
0
Defense
21
Sp. Atk
1
Sp. Def
32
Speed
5
Moves
Trick Room
Helping Hand
Psychic Noise
Imprison
Export
Farigiraf @ Sitrus Berry
Ability: Armor Tail
Bold Nature
Level: 50
EVs: 7 HP / 21 Def / 1 SpA / 32 SpD / 5 Spe
- Trick Room
- Helping Hand
- Psychic Noise
- Imprison