GameCards
Regulation Set M-A

Ceruledge

Physical Attacker

fireghost
doubles
ABILITY: FLASH FIRE
statusProtect
physicalFling
physicalPoltergeist
physicalBitter Blade

NATURE: Jolly

HP
2
ATK
32
DEF
0
SpA
0
SpD
0
SPE
32
Ceruledgefireghostdoubles
Team RolePhysical Attacker
Build Notes

Ceruledge runs Flash Fire to absorb Fire-type moves targeting sand-weak teammates like Excadrill, providing a safe switch-in pivot. King's Rock adds a flinch chance to multi-hit and contact moves, while Fling tosses the item for a flinch-inducing projectile. Bitter Blade offers reliable recovery to sustain through longer games. Jolly nature with maxed Attack and Speed keeps it fast enough to threaten under Tailwind. Pairs well against sand matchups where Excadrill draws Fire coverage, giving Ceruledge a free switch.

Team
Mega Pinsir
Ceruledge
Excadrill
Vaporeon
Noivern
Heliolisk

Mega Pinsir / Ceruledge Tailwind

View →

Noivern sets Tailwind to let Mega Pinsir and Ceruledge outspeed and delete threats with boosted Normal-type and Ghost-type attacks. Excadrill…

Build Data
Ability
Flash Fire
Nature
Jolly
Item
King's Rock
Stat Points
HP
2
Attack
32
Defense
0
Sp. Atk
0
Sp. Def
0
Speed
32
Moves
Protect
Fling
Poltergeist
Bitter Blade
Export
Ceruledge @ King's Rock
Ability: Flash Fire
Jolly Nature
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
- Protect
- Fling
- Poltergeist
- Bitter Blade